H O M E
  Jonathan Cooper
Manager of Information,
Art Gallery of New South Wales, Sydney, AUSTRALIA


Curriculum Vitae

Writing: Museum Education/Interactive Multimedia

Writing: Faith & the Arts

HyperCard Stacks

Writing: HyperCard

Writing: Miscellaneous

Links

Cooper Family Photographs

Writings on Museum Education/Interactive Multimedia

Fine Arts Museums of San Francisco Virtual Gallery
A review, first published (as "Museums without walls") in internet.au magazine. How one museum is adding value to its online collection database.

Websites and Marketing: A marriage made in heaven?
Nine times out of ten, it seems, when a medium-to-large organisation decides to create its first web site (or to formalise arrangements for an existing, ad hoc, site) the site is made the responsibility of the marketing department. But is this really the ideal match?
This article argues the case that, while web site can be used as part of marketing strategies, they are not primarily marketing tools.

A comparison of Interactive Multimedia and Face-to-face Education in Museums
Beyond the provision of (extended) labels and didactic panels, on-site educational services to museum visitors is traditionally delivered face-to-face. This paper compares the effectiveness of interactive multimedia with various forms of face-to-face museum education, in terms of social interaction, physicality, directness, open-endedness and cost. Some suggestions are made for interactive multimedia, as a result of these comparisons.

Engaging the [Museum] Visitor:
Relevance, Participation and Motivation in Hypermedia Design

It is commonly believed that the kind of multimedia experience best suited to a novice museum visitor is a structured, linear presentation in the form of a broad overview, whereas an experienced or scholarly visitor is best served by a non-linear system that allows exploration of deeper, more specific issues and topics. However this pairing of experience level and type of presentation is based on three flawed assumptions. This paper counters these assumptions and argues that the most important outcome for a museum to achieve is a personal engagement between an exhibit and visitor. This principle, as exemplified in live interaction, can also be applied to computer-based interactives. Examples are given of how this can be achieved in practice.

 
Last modified 14 November 20011